12/22/08
Kegs end!
Well the year is about at an end, and Mythic threw another live event at us. Kegs End, the hangover of all hangovers! Need a little help getting that buzz? No worries, warwiki already has everything you need to know about the live event! now go get sloshed! Need more booze? check this page out at Garrison of War. Has locations for the keg cashes you need to complete Kegs End. Just make sure you don't drink too much before you get on that mount! Friends don't let friends ride Cold Ones.
12/16/08
Menagerie Lair
Excerpt from the ToK:
Lair Hero list by door with corresponding horn:
(clockwise from entrance, click zone for horn Screenshot)
Door 1: Graveshroud, a winged nightmare. ( Drops Chestpieces )
High Pass: 28150, 29900 ( Hanging from a tree )
Door 2: Traugonaith, a dragon. ( Drops Gloves )
Norsca: 45000, 36000 ( Near Spindekraken in the cave )
Door 3: Hornblade, a rhinox. ( Drops Boots )
Praag: 11000, 38000 ( Beginning of cave )
Door 4: Soarmange, a manticore. ( Drops Cloaks )
Reikland: 23000,46000 ( Hanging from a red tent at the objective )
Door 5: Offalgut the Hungry, a chaos troll. ( Drops Belts )
Troll Country: 54000, 37500 ( Hanging from a bridge )
Door 6: Ruggog, a giant. ( Drops Weapons )
Marshes of Madness: 60100, 33480 ( On the Tree of Beards )
Door 7: Warbragh, a dragon ogre. ( Drops Jewlery )
Nordland: 51000, 56000 ( On a house in Salzenmund )
Door 8: Rathrek, a hydra. ( Drops Helms )
Chrace: 35000, 2000 ( Hanging from a tree in rvr zone )
resource links:
This lair is located in The Maw at 40k, 55k along the eastern path up from the Chaos Wastes. It contains 8 closed doors and a tower. Recently players have found that blowing riders horns that are scattered across the tiers open the doors.The monsters emerge when the rider's horns scattered around are blown. It seems that only one monster can be active at a time.Migliod the Mad was an aptly-named wizard who desired ultimate power. Devoid of care or conscience, Migliod experimented upon many horrible beasts in an attempt to create an army of Thralls with which he could conquer the world. Like all madmen, his plan was destined to fail. Migliod's methods involved the use of enchanted horns which could be sounded to call his beasts to him. The beasts were not always pleased to be summoned which led Migliod to much misfortune at the claws of his would-be servants. As his wits begin to escape him, he fled into the Maw with what was left of his menagerie, never to be heard from again.
Lair Hero list by door with corresponding horn:
(clockwise from entrance, click zone for horn Screenshot)
Door 1: Graveshroud, a winged nightmare. ( Drops Chestpieces )
High Pass: 28150, 29900 ( Hanging from a tree )
Door 2: Traugonaith, a dragon. ( Drops Gloves )
Norsca: 45000, 36000 ( Near Spindekraken in the cave )
Door 3: Hornblade, a rhinox. ( Drops Boots )
Praag: 11000, 38000 ( Beginning of cave )
Door 4: Soarmange, a manticore. ( Drops Cloaks )
Reikland: 23000,46000 ( Hanging from a red tent at the objective )
Door 5: Offalgut the Hungry, a chaos troll. ( Drops Belts )
Troll Country: 54000, 37500 ( Hanging from a bridge )
Door 6: Ruggog, a giant. ( Drops Weapons )
Marshes of Madness: 60100, 33480 ( On the Tree of Beards )
Door 7: Warbragh, a dragon ogre. ( Drops Jewlery )
Nordland: 51000, 56000 ( On a house in Salzenmund )
Door 8: Rathrek, a hydra. ( Drops Helms )
Chrace: 35000, 2000 ( Hanging from a tree in rvr zone )
resource links:
Lairs
I have been doing a lot of hunting with my fellow guildies and alliance in-game, and through forum after forum. When i started playing this game in beta, i stumbled upon a lair in Barakk Varr. It made me so excited that i found something with a level 40 hero monster in it, that no one seemed to know about. Ever since i have been hooked on them. For my first post in this blog, I figured i would cover lairs. I will be editing this post after the content has filled up to make it look more attractive. In my posts to come I will be covering larger lairs more in depth. I will be starting with the Menagerie Lair because there is a ton of information out there that i have compiled for it.
seems like people have some confusion about lairs in general.. so here are the facts as we know it:
LAIR FACTS:
Respawn Timer: 12 hours.
Instanced: No
Locations: In every tier, some in RVR lakes, some not. they are "hidden" heroes that players find on the journey to 40, or if they read this.
Drops: blue lvl 36-39 (for 40 heroes, i believe... could just be 36.. or 39.. or 38.. i just know its around there)
Accessible to both realms: Yes.
Itemized: DEFINITELY!
Wrap up: You can have 6 people, 2 people, 5 warbands, 4 warbads of order and 3 of destro, doesn't matter... its just like any other mob out there, just with a 12 hour timer... and they are hostile to both factions.
seems like people have some confusion about lairs in general.. so here are the facts as we know it:
LAIR FACTS:
Respawn Timer: 12 hours.
Instanced: No
Locations: In every tier, some in RVR lakes, some not. they are "hidden" heroes that players find on the journey to 40, or if they read this.
Drops: blue lvl 36-39 (for 40 heroes, i believe... could just be 36.. or 39.. or 38.. i just know its around there)
Accessible to both realms: Yes.
Itemized: DEFINITELY!
Wrap up: You can have 6 people, 2 people, 5 warbands, 4 warbads of order and 3 of destro, doesn't matter... its just like any other mob out there, just with a 12 hour timer... and they are hostile to both factions.
This list is incomplete. Mythic has said there are at least 30 lairs
The following heroes are less than level 40:
Lair of Kamilla (Traitor's Rest): (11) RVR (drops weapons)
Norsca: 26k, 62k
Each race must stand on a specific pedestal.
Note: not every race in-game must stand on the pedistals, just each race on your side.
Lair of Lady Alisha: (11) RVR ( drops weapons for crit chance )
Blighted Isle: 35k, 51k
Three runes must be activated north of the lair.
Lair of the Bandit Queen : (11) RVR ( drops helms for resistance and -crit )
Ekrund: 58k, 3k
Kill a player with the dark energy buff. Also heard that you can bring a BW or Sorc to kill themselves and get a rez, and it should open that way.
Lair of Krela Darkshroud: (31) ( drops weapons and chestpieces )
Badlands: 23k, 62k
Lair of the Shambler: (31) ( drops helms for block/parry/disrupt )
Black Fire Pass: 5k, 24k
Lair of Kamilla (Traitor's Rest): (11) RVR (drops weapons)
Norsca: 26k, 62k
Each race must stand on a specific pedestal.
Note: not every race in-game must stand on the pedistals, just each race on your side.
Lair of Lady Alisha: (11) RVR ( drops weapons for crit chance )
Blighted Isle: 35k, 51k
Three runes must be activated north of the lair.
Lair of the Bandit Queen : (11) RVR ( drops helms for resistance and -crit )
Ekrund: 58k, 3k
Kill a player with the dark energy buff. Also heard that you can bring a BW or Sorc to kill themselves and get a rez, and it should open that way.
Lair of Krela Darkshroud: (31) ( drops weapons and chestpieces )
Badlands: 23k, 62k
Lair of the Shambler: (31) ( drops helms for block/parry/disrupt )
Black Fire Pass: 5k, 24k
The following Lairs are level 40:
Frostshard Prison:
West Praag: 23k, 44k
8 lair bosses, currently unknown how they are enabled. Get there by going east on the river in west praag, on the northern side of the river.
The Maw: 40k, 54k
8 lair bosses, enabled by clicking riders horns located throughout the war world.
Lair of Elrin Helfried: ( drops shoulders for +damage/healing )
Avelorn: 58k, 46k
Lair of Festitt: ( drops chespieces for +damage )
Caledor: 34k, 36k
Lair of the Fleshrender: ( drops Jewlery for regen/armor penetration )
Kadrin Valley: 3k, 32k
Lair of Gorthlak: ( drops boots for +parry/block/dodge/disrupt )
Blighted Isle: 36k, 18k
Lair of Gutslime: ( drops weapons for +crit )
Mount Bloodhorn: 53k, 45k
Lair of Kelbrax: ( drops chestpieces for +ap/-to be crit )
Chrace: 19k, 63k
Lair of Metoh: ( drops helms for +parry/block/dodge/disrupt )
Troll Country: 9k, 4k
Lair of Morra: ( drops boots for +parry/block/dodge/disrupt )
Nordland: 32k, 60k
Lair of Old Oozeback: ( drops boots for +parry/block/dodge/disrupt )
Marshes of Madness: 25k, 60k
Lair of Ravack: ( drops backpieces for +parry/block/dodge/disrupt and -chance for parry/disrupt )
Black Fire Pass: 62k, 8k
Lair of the Reaver: ( drops gloves for +parry/block/dodge/disrupt )
Barak Varr: 2k, 20k
Lair of Silveroak: ( drops chestpieces for -crit )
Norsca: 20k, 25k
Lair of Stinkfang: ( drops weapons for +/-threat )
Ellyrion: 5.5k, 42k
Lair of Tezakk Gnawbone: ( drops shoulders for +healing/damage )
Chaos Wastes: 36k, 6k
Behind the Battle Objective.
Must jump on a series of broken walls to enter.
"Bleakwing Perch": ( drops shoulders for crit reduction )
Talabecland: 45, 61.5
There are a bunch of nests with eagles eggs.
Kill all the eagle eggs then the Bleakwing Patriarch level 40 champion will fly down and attack you. Make sure all your party are clustered together. The first move the Partriarch will do is knock all of your party members up onto the ledge. Inside the cave is the Bleakwing Matriarch level 40 hero.
The Matriarch has a really nasty AOE move that takes off approximately half health. Not sure whether it's cone or random or what.
"Grimshimmer Tower": Saphery: around 46k, 60k (drops chestpieces)
Arixxis the Scout, a tiny sprite, has been seen sputting all over this area.
He is a neutral level 40 champion. Once killed, he drops an item named Grimshimmer's Ley Stone used to port up to the ledge above. The tower is filled with champ harpies. Deep in the tower is the hero, Lady Grimshimmer.
Lairs that require special ways to gain access:
Lair of the Defiler: Ostland: 7k, 62k (drops unknown)
(currently unknown how to enter)
"Seven Lords with Seven Sons
Faith corrupted, life undone.
For young pilgrims, four to come."
There is a great discussion happening on this lair in this link.
Lair of Gholnaros the Deathless: Dragonwake: 23k, 42k (drops weapons, shields, offhands for +/- threat, -parry/disrupt/dodge, +healing )
To open this lair you must find all three dragoneyes. Each one is found in a random location in the tier 4 High Elf/Dark Elf RvR Lakes.
Red - Caledor
Blue - Dragonwake
Pink - Eataine
Xaphan the Pyre Lair: Caledor: 54k, 27k ( drops weapons for +healing/damage )
Requires clicking on six candles around the world. (They are named Altar of Xaphan in-game.) After you have clicked all 6, you open the book in front of the lair. One person needs to click all of the candles in order to click the book to open. You can click the candles and go to the lair whenever you want after that, there is no timer on them. Once you use them on the book, in order to open it again you need to go back and click all six candles.
(click zone for screenshot)
Nordland: 39k, 46k
Up a small hill by an empire building.
Marshes of Madness :13k, 47k
In RvR zone, just off of the objective.
Avelorn: 24k, 13k
Its on the order side of the map, on a ridge.
Reikland: 38k, 11k
Just inside rvr area
Black Crag: 40k, 15k
Pain in the butt to get at, will have a map up on the easiest route soon.
Praag: 20k, 18k
on the edge of the RVR zone, top of the hill.
Frostshard Prison:
West Praag: 23k, 44k
8 lair bosses, currently unknown how they are enabled. Get there by going east on the river in west praag, on the northern side of the river.
The Maw: 40k, 54k
8 lair bosses, enabled by clicking riders horns located throughout the war world.
Lair of Elrin Helfried: ( drops shoulders for +damage/healing )
Avelorn: 58k, 46k
Lair of Festitt: ( drops chespieces for +damage )
Caledor: 34k, 36k
Lair of the Fleshrender: ( drops Jewlery for regen/armor penetration )
Kadrin Valley: 3k, 32k
Lair of Gorthlak: ( drops boots for +parry/block/dodge/disrupt )
Blighted Isle: 36k, 18k
Lair of Gutslime: ( drops weapons for +crit )
Mount Bloodhorn: 53k, 45k
Lair of Kelbrax: ( drops chestpieces for +ap/-to be crit )
Chrace: 19k, 63k
Lair of Metoh: ( drops helms for +parry/block/dodge/disrupt )
Troll Country: 9k, 4k
Lair of Morra: ( drops boots for +parry/block/dodge/disrupt )
Nordland: 32k, 60k
Lair of Old Oozeback: ( drops boots for +parry/block/dodge/disrupt )
Marshes of Madness: 25k, 60k
Lair of Ravack: ( drops backpieces for +parry/block/dodge/disrupt and -chance for parry/disrupt )
Black Fire Pass: 62k, 8k
Lair of the Reaver: ( drops gloves for +parry/block/dodge/disrupt )
Barak Varr: 2k, 20k
Lair of Silveroak: ( drops chestpieces for -crit )
Norsca: 20k, 25k
Lair of Stinkfang: ( drops weapons for +/-threat )
Ellyrion: 5.5k, 42k
Lair of Tezakk Gnawbone: ( drops shoulders for +healing/damage )
Chaos Wastes: 36k, 6k
Behind the Battle Objective.
Must jump on a series of broken walls to enter.
"Bleakwing Perch": ( drops shoulders for crit reduction )
Talabecland: 45, 61.5
There are a bunch of nests with eagles eggs.
Kill all the eagle eggs then the Bleakwing Patriarch level 40 champion will fly down and attack you. Make sure all your party are clustered together. The first move the Partriarch will do is knock all of your party members up onto the ledge. Inside the cave is the Bleakwing Matriarch level 40 hero.
The Matriarch has a really nasty AOE move that takes off approximately half health. Not sure whether it's cone or random or what.
"Grimshimmer Tower": Saphery: around 46k, 60k (drops chestpieces)
Arixxis the Scout, a tiny sprite, has been seen sputting all over this area.
He is a neutral level 40 champion. Once killed, he drops an item named Grimshimmer's Ley Stone used to port up to the ledge above. The tower is filled with champ harpies. Deep in the tower is the hero, Lady Grimshimmer.
Lairs that require special ways to gain access:
Lair of the Defiler: Ostland: 7k, 62k (drops unknown)
(currently unknown how to enter)
"Seven Lords with Seven Sons
Faith corrupted, life undone.
For young pilgrims, four to come."
There is a great discussion happening on this lair in this link.
Lair of Gholnaros the Deathless: Dragonwake: 23k, 42k (drops weapons, shields, offhands for +/- threat, -parry/disrupt/dodge, +healing )
To open this lair you must find all three dragoneyes. Each one is found in a random location in the tier 4 High Elf/Dark Elf RvR Lakes.
Red - Caledor
Blue - Dragonwake
Pink - Eataine
Xaphan the Pyre Lair: Caledor: 54k, 27k ( drops weapons for +healing/damage )
Requires clicking on six candles around the world. (They are named Altar of Xaphan in-game.) After you have clicked all 6, you open the book in front of the lair. One person needs to click all of the candles in order to click the book to open. You can click the candles and go to the lair whenever you want after that, there is no timer on them. Once you use them on the book, in order to open it again you need to go back and click all six candles.
(click zone for screenshot)
Nordland: 39k, 46k
Up a small hill by an empire building.
Marshes of Madness :13k, 47k
In RvR zone, just off of the objective.
Avelorn: 24k, 13k
Its on the order side of the map, on a ridge.
Reikland: 38k, 11k
Just inside rvr area
Black Crag: 40k, 15k
Pain in the butt to get at, will have a map up on the easiest route soon.
Praag: 20k, 18k
on the edge of the RVR zone, top of the hill.
(most of this post is from Warhammeralliance's Compiled Lair Thread information. It seems the origional poster has not kept it updated, so i figured i would.)
Labels:
Lairs,
Tome of Knowledge,
Warhammer Online
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